var Bag = null;var Menus = new Array();function convertToMenu(Button, Menu){	if(top.pieceOfJunk || !Button || !Menu) return null;		if(!Bag) {		Bag = document.createElement('DIV'); Bag.id = 'menu_bag';		document.getElementsByTagName('BODY')[0].appendChild(Bag);	}		Bag.appendChild(Menu);		Menu.style.visibility = 'hidden';	Menu.style.display = 'block';	Menu.style.position = 'absolute';	Menu.style.left = findPosX(Button) + 'px';	Menu.style.top = findPosY(Button) + Button.offsetHeight + 'px';		Button.Menu = Menu;		Button.Menu.index = Menus.length;	Menus[Menus.length] = Button.Menu;		Button.onmouseover = function () {		this.Menu.timer = clearTimeout(this.Menu.timer);		this.Menu.style.visibility = 'visible';	}	Button.onmouseout = function () {		this.Menu.timer = clearTimeout(this.Menu.timer);		this.Menu.timer = setTimeout('hideMenu(' + this.Menu.index + ')', 100);	}		Menu.onmouseover = function () {		this.timer = clearTimeout(this.timer);		this.style.visibility = 'visible';	}	Menu.onmouseout = function () {		this.timer = clearTimeout(this.timer);		this.timer = setTimeout('hideMenu(' + this.index + ')', 100);	}		return Button;}function hideMenu(index){	var Menu = Menus[index];	if(!Menu) return;		Menu.timer = clearTimeout(Menu.timer);	Menu.style.visibility = 'hidden';}//Credits go to PPK of quirksmode.org for the following scripts//THANKS!function getObj(name){  if (document.getElementById)  {  	return document.getElementById(name);  }  else if (document.all)  {	return document.all[name];  }  else if (document.layers)  {   	return document.layers[name];  }  else return null;}function findPosX(obj){	var curleft = 0;	if (obj.offsetParent)	{		while (obj.offsetParent)		{			curleft += obj.offsetLeft			obj = obj.offsetParent;		}	}	else if (obj.x)		curleft += obj.x;	return curleft;}function findPosY(obj){	var curtop = 0;	if (obj.offsetParent)	{		while (obj.offsetParent)		{			curtop += obj.offsetTop			obj = obj.offsetParent;		}	}	else if (obj.y)		curtop += obj.y;	return curtop;}
